Hab-blocks Alpha, Beta, Gamma, Delta

Special Rule:
1 VICTORY POINT PER HAB:  If a model is all on Its own at the beginning of any turn, remove it from play as it is mobbed and murdered by a band of armed scavengers. If you have all the Hab-blocks under your control, they are worth 8 VPs in total.

When attempting to traverse this rubble choked wasteland, forces may often find themselves under attack from blackened and wretched gangs of workers, driven mad by the shelling, who steadfastly refuse to abandon their homes. Fiercely protective of their shattered domains and obsessed with obtaining more of their filthy possessions, the area swiftly attains a dangerous reputation where a lone sentry could be dragged into the shadows by crazed looters and murdered for the laces in his boots.